Programs used 3ds Max, Photoshop, Roadkill, and After Effects
Thursday, September 23, 2010
Friday, September 17, 2010
My Resume
Excel H. http://excelanimation.com
EDUCATION
• Bachelor’s degree
• Emphasize traditional 2D art, 3D modeling and animation
SKILLS
• 3d Max: Digital and traditional 3D character modeling
characters, texturing,lighting, and animation
• Adobe: Photoshop, Illustrator, After Effects
• Microsoft Office: Word, Excel, Power
Point
• Z brush
RELEVANT COURSEWORK
• Game Design Process
• Texture Mapping for games
• Character Animation for games
• Level and environment Design
• Game art project
• Game art porfolio review
• Intro to drawing and persp
• Intro to animation
• Life drawing for animation
• 2d animation
• Fundamentals of 3d
• Intermediate 3d
• Material and lighting
• Advanced 3d
• Character development and setup
WORK EXPERIENCE
2006- Excel Animation Studios - Los Angeles, CA
Game Artist
• Cooperated with designers and programmers to guarantee
excellent artwork.
• Participate in the game development process and ideas
• Resolving art problems wherever needed
• Drew sketches of the character and also final renders
LANGUAGE
• English Fluent
• Spanish Fluent
EDUCATION
• Bachelor’s degree
• Emphasize traditional 2D art, 3D modeling and animation
SKILLS
• 3d Max: Digital and traditional 3D character modeling
characters, texturing,lighting, and animation
• Adobe: Photoshop, Illustrator, After Effects
• Microsoft Office: Word, Excel, Power
Point
• Z brush
RELEVANT COURSEWORK
• Game Design Process
• Texture Mapping for games
• Character Animation for games
• Level and environment Design
• Game art project
• Game art porfolio review
• Intro to drawing and persp
• Intro to animation
• Life drawing for animation
• 2d animation
• Fundamentals of 3d
• Intermediate 3d
• Material and lighting
• Advanced 3d
• Character development and setup
WORK EXPERIENCE
2006- Excel Animation Studios - Los Angeles, CA
Game Artist
• Cooperated with designers and programmers to guarantee
excellent artwork.
• Participate in the game development process and ideas
• Resolving art problems wherever needed
• Drew sketches of the character and also final renders
LANGUAGE
• English Fluent
• Spanish Fluent
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